Crux Rules Notes (2016) 2
More of a meditation on things to do with Crux, rules and the like I think. Classes and Such A core conceit for Crux has been the idea that classes- the long used rules mechanic in our world- was an actual metaphysical concept in-setting. Having a Class in Crux is something you state. It's like discussing the weather or social etiquette. It just is. This idea still feels important to Crux to me. But using the term Class (and other d20 terminology) in-world has its difficulties. I think the concept can still remain, but could be easier to convey if the setting term for classes had the sobriquet "Path." Calling them Paths has a nicer ring. And it allows class to be used for more sociological use, rather than a mechanical concept. The other part would be for me to try to embed Paths a bit more into the setting. Each time I've come to do rules for the game, I manage to realize I need to do more. But I don't want the granula...